Had I watched the video for that section I don't think I would have had the trouble I did. Live and learn. I knew what it needed to do but had trouble getting it to select the top surface of the bottom as the new sketch plane. Before I would have just done the math to create the circle at the right diameter to extrude the connecting flange but being able to dimension it from the outer edge is easier.
3D Kick-Off!
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Model From a Drawing.pdf
For all of you Fusion 3D lovers and wannabes, this tutorial is for you.
Based on a YouTube link included in the file, I've added lots of figures and some additional explanations to help those who want to give this a shot the best chance to knock this one out quickly. The part being created is simple enough to build in an evening and provides a nice foundation for later challenges.
Enjoy!
CC
As always, if you find something that could use fine-tuning or a better way of explaining, feel free to provide constructive feedback.Last edited by CC Clarke; 01-19-2022, 07:46 PM.Comment
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Not sure if this fits here but what the hell.... I've been CAD jockey all my career (now retired) and to see the advances and what can be done on a laptop is just amazing. Just out of high school was hired on as a Frankenstein (what i was told) someone with no prior experience to see what would happen. At the time we used Computervision CADDS 4X - wireframe tool. basically like working a 2D board. after a bit they introduced 3D but still wireframe. you could spin the model but to get a realistic image you'd manually trim out / erase the hidden lines which was a very labor extensive process. The computer was a mainframe with large magnetic platter packs. to reboot the computer it was manually setting addresses - load, new value load next, blah blah blah then run. the systems were't stable and crashed at everything - vacuum cleaner in the room? Training was comical at times - teach me what layer is without using the word layer! The company i worked for tried developing their own, it was an odd duck with command structures being numerical. Insert line horizontal was a string of numbers to call the command, like memorizing a bunch of long distance numbers to get your work done efficiently. We (designers working the evaluation) got it killed by proving it produced mathematical errors in modeling. switched gears slightly a couple years in going from an aerospace company to an architects office while in college. Worked on several projects in the Orlando FL area.
Next CAD tool was Intergraph (married, moved to GA) worked at a small architects office where they had one seat of software and had ****ed off the operator and he quit. I was able to read the manual and teach myself the software in a week. I finished their first job done on the computer (Nigerian national mosque), as a reward got sent to an Intergraph convention in Huntsville Alabama and saw some of the stuff they were doing. Intergraph was primarily meant for cartography and they had a hardware setup they showed me that was cool - looked like a microscope - one eyepiece was the CAD model, the other showed the map you were working on using your head as the mixer, bizarre but cool. From there moved back home and learned yet another CAD tool Proe - later called Creo. This was my first foray into true solid modeling. Prior to this we had engineers that did nothing but mass properties - how much does this weigh? Now its push a couple buttons and whoala! On top of that hidden line removal, shaded images - whoa... add powerpoint and design reviews are on a new level. A few years ago they talked about about breaking off the business area i was in and asked me to look at tools, what CAD tool would we use, how much would it cost? We were using Creo at the time, i'd tried some other programs, Fusion 360 seemed so ass backwards i gave up trying. I was able to get a trial copy of Solidworks to try. I used a manifold part as a guide, created in Creo and timed it, then i did the same in Solidworks ( with zero training) Solidworks took just a bit longer figuring out where things are an not having mapkeys - macro shortcuts for string of events. Even with that recommended Solidworks for simpler more forgiving user interface, cost, etc. My point - none, pick something and start playing with it like you do with play doh, extrude some then what you want to do - look for commands that sound like what you want to do have fun.Comment
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Raising hand to instructor. Can the DSRV files above print with resin too? Or just FDM? Or both?Comment
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The problem I find with all CAD and using computers in general is that it’s very much a left brain activity, as opposed to practical crafting which is largely a right brain activity.
It’s a good tool for getting an idea tidied up for production, but I always find it tough to freestyle on such programs. I still favour a chunk of wood and a spokeshave.Comment
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Dinosaur!!!!The problem I find with all CAD and using computers in general is that it’s very much a left brain activity, as opposed to practical crafting which is largely a right brain activity.
It’s a good tool for getting an idea tidied up for production, but I always find it tough to freestyle on such programs. I still favour a chunk of wood and a spokeshave.Who is John Galt?Comment
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I find the opposite. In CAD, I can iterate a dozen ways faster than doing one physically. I can create all of those iterations quickly, choose to prototype all of them with a click of the button, and then choose which works best.The problem I find with all CAD and using computers in general is that it’s very much a left brain activity, as opposed to practical crafting which is largely a right brain activity.
It’s a good tool for getting an idea tidied up for production, but I always find it tough to freestyle on such programs. I still favour a chunk of wood and a spokeshave.
Commit to a physical part.. what if you need to make one tiny adjustment? You're redoing the entire thing. In CAD, a few clicks and you're done.
I get the left/right brain thing, but in our hobby, the machines still can't do all the work. It still requires assembly, finishing, trimming and more.Comment
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If you already know what it is you want to do, so you have it in your head or you’ve made a some doodles on a pad it’s certainly a useful tool.
Everyone is different, what I will say although cad is very powerful I find more satisfaction in hand crafting items where appropriate.Comment
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totally agree Bob
I find the opposite. In CAD, I can iterate a dozen ways faster than doing one physically. I can create all of those iterations quickly, choose to prototype all of them with a click of the button, and then choose which works best.
Commit to a physical part.. what if you need to make one tiny adjustment? You're redoing the entire thing. In CAD, a few clicks and you're done.
I get the left/right brain thing, but in our hobby, the machines still can't do all the work. It still requires assembly, finishing, trimming and more.Comment
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Along with CAD comes methods, 3D printing, scanning, allowing us to fabricate some pretty wild things not easily produced via hand crafting. You use WTC Water Tight Cylinders where I'm creating a Water Tight Container printing in clear resin, (can see power indicator thru it). Nothing but respect for all the hand crafters out there, so many tips and tricks to learn from them.
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