That form factor makes it an interesting packaging challenge, IMHO. I look forward to your updates.
Warcraft II Gnomish Submarine / Giant Turtle
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I decided to play around with Blender for making a preview of my Submarine in it's final color scheme. Still lots of work to do on render quality and modifications to textures but this should at least get me a better feel for what it will look like on and under the water once complete and let me work on refining the color palette.
I am also coming to the strong understanding that weathering is an essential feature of boat paint jobs. Without any weathering this boat looks sort of like a machined part that just came off a lathe and I definitely think I need to get some iron rust, bronze tarnish and copper corrosion on there to give it a little bit more of a realistic look. I am sure this multi-metal design just burns thru galvanic protection zincs like there is no tomorrow.Last edited by NicholasRadzykewycz; 09-20-2025, 12:42 AM.Comment
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I am so glad I undertook this entire texturing / Blender exercise because I am learning all kinds of important lessons about the importance of proper decoration on how realistic the boat looks. Compare the enormous difference between this render with just a little bit of rust on the iron and a little blue/green copper oxide corrosion on the bronze and copper components compared with the previous look. This boat looks way more realistic. If I had not done all of this detailed modelling work first I would have just slapped some metallic colored paint on the boat and called it done and never understood the subtle details of life at sea and what it does to vessels.Comment
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